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We will create smart bundles to setup automatically your render passes, and finally we will see how to use operators, probably the most powerful render feature ever!Ī very common situation when look-deving an asset is combining various displacement and bump maps.
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We will establish a tidy structure that will enable you to work straight away in Houdini. Finally, we will jump into Houdini to create a master lighting template that you would be able to re-use in your shots. A very quick introduction to cinematography for VFX. We will talk about the most common lights used while lighting a CG shot and the purpose of each of them. I will show you how we usually deal with CG lightings in relationship with principal photography. We will talk about the basics of ACES, why it's important for your productions, how to set it up in Houdini, Arnold and Nuke. This is the content that we will go through in the video for almost three hours. I just finished the second video for Lighting a full CG shot in Houdini, if you are a patron you will find it in the next private post. This is a two plus hours video tutorial posted on my Patreon feed. You also are going to be able to override looks, versioning looks in Shotgun and many more things. On top of that, I'm going to show you how to create look files that can be easily exported to use in lighting shots, independently in Maya or Houdini.
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With this workflow you are going to be able to do so in a very clean, tidy and efficient way. These days it is very common to work in a traditional 3D package like Maya while creating assets and then moving to a scene assembler like Houdini or Katana to do shots. Working with arnold operators can be very beneficial in your visual effect pipeline, among other things you are going to be able to transfer "for free" pretty much anything from one 3D package to another, in this case from Maya to Houdini and vice-versa. In this video I will guide you trough arnold operators in both Maya and Houdni to show you advanced methods for creating looks, and potentially anything arnold related.
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